
The second model for us to take a look at is more geared towards gaming than any other - Rules Guided Collaboration. In this model each person takes a turn at the screen. This is a great system for a game like chess where only one player takes action at a time.
Limitations
This is the polar opposite of the software guided collaboration system. It only works based on turns or simple actions. This is guided by rules so while multiple-gestures can be used (finger-spread, double tap, ect) only one person can theoretically be doing them at a time. The strongest limitation is the lack of true collaboration.
Recommendations
Great for turn-based games.


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